Game Developer with Unity

Master Game Development with Unity, C#, 2D/3D Design, and Real-Time Gameplay Mechanics.

Course ID
CGDU
Department
Software Engineering
Campus
1 Cornhill
Level
Certificate
Method
Lecture + Project + Internship
Duration
Full Time (12 Months) & Part Time (24 Months)

This comprehensive course empowers you to design, build, and deploy immersive 2D and 3D games using Unity and C#. Learn to create interactive environments, implement real-time gameplay mechanics, and bring your game ideas to life. Whether you’re an aspiring game developer or looking to enhance your skills, this course will help you confidently enter the world of professional game development.

Embark on an exciting journey into Game Development with Unity.

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Course Description & Tuition Fees

How to choose an option that best aligns with your goals?

When considering LSET's course options, take into account various factors such as the duration of the program, the depth of content covered, and how each aligns with your career objectives.
  • Foundation Certificate: provides a quick but comprehensive introduction to technology, perfect for those with limited time or budget constraints.
  • Advanced Certificate: offers a deeper dive into foundational and advanced concepts, suitable for individuals passionate about expanding their knowledge and skills in technology.
  • Expert Certificate: is designed for ambitious learners committed to mastering their craft, offering intensive training and exclusive industry access over a longer period.

Evaluate each option based on how well it fits with your goals and aspirations within the tech industry

kindly use the tabs below to select your desired certificate type

FOUNDATION

ADVANCED

EXPERT

EXPERT PLUS

EXPERT STAR

EXPERT ELITE

FOUNDATION CERTIFICATE
Expertise Gained: ★ ★
LSET Foundation is a condensed and affordable program designed to ignite your skills in a shorter time frame. Perfect for busy individuals seeking a quick yet comprehensive introduction to the world of technology.
Course Details
Online Fees
(Excl. of VAT)
Home Classroom
(Excl. of VAT)
International Classroom
Certificate
Duration: 2 weeks
Teaching Hours: 4 hours
Practice Hours(Optional): 24 hours
Lab Hours: 4 hours
Intake: 1st Day of Every Month
Online Fees (Excl. of VAT)
Pay Upfront (with 20% Disc) : £200
Pay Per Module:
Number of Modules: 2
Per Module Fee: £125
Classroom Fees (Excl. of VAT)
Pay Upfront (with 20% Disc) : £500
Pay Per Module:
Number of Modules: 2
Per Module Fee: £313
International Classroom
Pay Upfront: £675
COURSE CONTENT
Introduction
Cloud Computing
LINUX Basic and Admin
Shell Scripting
ADVANCED CERTIFICATE
Expertise Gained: ★ ★ ★
LSET Advanced Certificate is your all-encompassing journey into the realms of technology, offering a 360-degree immersion into the world of technology and beyond. Dive deep, explore extensively, and emerge elevated.
Course Details
Online Fees
(Excl. of VAT)
Home Classroom
(Excl. of VAT)
International Classroom
Certificate
Duration: 6 weeks
Teaching Hours: 12 hours
Practice Hours(Optional): 60 hours
Lab Hours: 12 hours
Intake: 1st Day of Every Month
Online Fees (Excl. of VAT)
Pay Upfront (with 20% Disc) : £600
Pay Per Module:
Number of Modules: 2
Per Module Fee: £375
Classroom Fees (Excl. of VAT)
Pay Upfront (with 20% Disc) : £1,500
Pay Per Module:
Number of Modules: 2
Per Module Fee: £938
International Classroom
Pay Upfront: £2,025
COURSE CONTENT
Introduction
Cloud Computing
LINUX Basic and Admin
Shell Scripting
Continuous Integration – Jenkins
Version Control-GIT
Build tool- Maven
EXPERT CERTIFICATE
Expertise Gained: ★ ★ ★ ★ ★
LSET Expert is the pinnacle of technical education for those committed to mastering their craft. Explore intricate technical concepts with industry experts, elevate your skills, expand your horizons, and unlock your full potential.
Course Details
Online Fees
(Excl. of VAT)
Home Classroom
(Excl. of VAT)
International Classroom
Certificate
Duration: 12 weeks
Teaching Hours: 24 hours
Practice Hours(Optional): 120 hours
Lab Hours: 24 hours
Intake: 1st Day of Every Month
Online Fees (Excl. of VAT)
Pay Upfront (with 20% Disc) : £1200
Pay Per Module:
Number of Modules: 3
Per Module Fee: £500
Classroom Fees (Excl. of VAT)
Pay Upfront (with 20% Disc) : £3,000
Pay Per Module:
Number of Modules: 3
Per Module Fee: £1,250
International Classroom
Pay Upfront: £4,050
COURSE CONTENT
Introduction
Cloud Computing
LINUX Basic and Admin
Shell Scripting
Continuous Integration – Jenkins
Version Control-GIT
Build tool- Maven
ANSIBLE
Docker
Kubernetes – Autoscaling Docker Containers
ELK
EXPERT PLUS CERTIFICATE
Expertise Gained: ★ ★ ★ ★ ★
(Expert + Project (Online))
Course Details
Online Fees
(Excl. of VAT)
Home Classroom
(Excl. of VAT)
International Classroom
Certificate
Duration: 5 Months
Online Fees (Excl. of VAT)
Pay Upfront (with 20% Disc) : £2,200
Pay Per Module:
Number of Modules: 5
Per Module Fee: £550
Classroom Fees (Excl. of VAT)
Pay Upfront (with 20% Disc) : £4,000
Pay Per Module:
Number of Modules: 5
Per Module Fee: £1,000
International Classroom
Pay Upfront: £5,050
EXPERT STAR CERTIFICATE
Expertise Gained: ★ ★ ★ ★ ★
(Expert + Project (Online) + Industrial Training and Internship)
Course Details
Online Fees
(Excl. of VAT)
Home Classroom
(Excl. of VAT)
International Classroom
Certificate
Duration: 12 Months
Online Fees (Excl. of VAT)
Pay Upfront (with 20% Disc) : £6,120
Pay Per Module:
Number of Modules: 5
Per Module Fee: £1,530
Classroom Fees (Excl. of VAT)
Pay Upfront (with 20% Disc) : £7,840
Pay Per Module:
Number of Modules: 5
Per Module Fee: £1,960
International Classroom
Pay Upfront: £8,890
EXPERT ELITE CERTIFICATE
Expertise Gained: ★ ★ ★ ★ ★
(Expert + Project (Online) + Industrial Training and Internship + Pro Plan)
Course Details
Online Fees
(Excl. of VAT)
Home Classroom
(Excl. of VAT)
International Classroom
Certificate
Duration: 12 Months
Online Fees (Excl. of VAT)
Pay Upfront (with 20% Disc) : £6,520
Pay Per Module:
Number of Modules: 5
Per Module Fee: £1,630
Classroom Fees (Excl. of VAT)
Pay Upfront (with 20% Disc) : £8,240
Pay Per Module:
Number of Modules: 5
Per Module Fee: £2,060
International Classroom
Pay Upfront: £9,290

Compare All Certificates

Course
Foundation
Advanced
Expert
Expert Plus
Expert Star
Expert Elite
Expertise
★★★
★★★★
★★★★★
★★★★★
★★★★★
Course Duration
2 weeks
6 weeks
12 weeks
5 months
12 months
12 months
Teaching Hours
4 hours
12 hours
24 hours
40 hours
96 hours
96 hours
Practice Hours
24 hours
72 hours
144 hours
240 hours
576 hours
576 hours
Lab Hours
4 hours
12 hours
24 hours
40 hours
96 hours
96 hours
Project
Paid Internship
Online
Pay Upfront Fees (with 20% Disc)
£200
£600
£1,200
£2,200
£6,120
£6,520
Pay Per Module Fees
No of Modules: 2
Per Module Fee: £125
No of Modules: 2
Per Module Fee: £375
No of Modules: 3
Per Module Fee: £500
No of Modules: 5
Per Module Fee: £550
No of Modules: 5
Per Module Fee: £1,530
No of Modules: 5
Per Module Fee: £1,630
Home (UK Residence) Classroom
Pay Upfront Fees (with 20% Disc)
£500
£1,500
£3,000
£4,000
£7,840
£8,240
Pay Per Module Fees
No of Modules: 2
Per Module Fee: £313
No of Modules: 2
Per Module Fee: £938
No of Modules: 3
Per Module Fee: £1,250
No of Modules: 5
Per Module Fee: £1,000
No of Modules: 5
Per Module Fee: £1,960
No of Modules: 5
Per Module Fee: £2,060
International
International Fees
£675
£2,025
£4,050
£5,050
£8,890
£9,290
Add-ons
Work Shadowing
Learn More
Optional
Optional
Optional
Optional
Pro Plan
Learn More
Optional
Optional
Optional
Optional
Optional

*Modules of our curriculum are subject to change. We update our curriculum based on the new releases of the libraries, frameworks, Software, etc. Students will be informed about the final curriculum in the course induction class.

   Note: Please note that all prices listed are exclusive of VAT. VAT will be charged separately and added to the total amount payable.
   Disclaimer: Our Industrial Training and Internship Program (part of Expert Star and Expert Elite) includes a guaranteed six-month paid internship with a technology company, offering work commitments ranging from ten (10) hours to forty (40) hours per week. We aim to provide at least ten (10) hours of work per week, but some companies may offer up to a maximum of 40 hours per month. The actual number of hours worked may exceed ten (10) hours per week, depending on the hiring company. We guarantee compensation at the national minimum wage; however, the hiring company may offer a higher wage at their discretion. We do not guarantee any compensation above the national minimum wage. Internship placements may be with our organisation or with one of our affiliated sister companies. We aim to place participants in a variety of companies, ranging from early-stage startups to established enterprises. However, we do not guarantee the type or size of the company for the internship placement. Due to visa restrictions, certain international students may be ineligible to participate in this program.

LSET PRO PLAN

Are you eager to enter the workforce fully prepared? Look no further than our LSET PRO PLAN! This is an add-on program that you can select during your course enrolment, it offers a personalised learning experience that helps you succeed in your course, build your technical portfolio, and advance your professional journey.
Curious about how to embark on this journey? Simply “click” here to learn more and kickstart your professional development with us!

Course Overview

Step into the world of interactive digital experiences with LSET’s comprehensive Game Development with Unity course. This programme is designed to equip you with the essential skills and knowledge to build engaging 2D and 3D games using Unity — one of the world’s most powerful and widely-used game engines. From game design fundamentals to scripting with C#, this hands-on course guides you through the entire game development lifecycle. Whether you're a complete beginner or a developer aiming to enter the gaming industry, this course offers the perfect foundation for a successful career in game development.

Technologies Covered

Unity Engine

Master the Unity Editor and tools for creating immersive 2D and 3D game environments.

C# Programming

Learn to write clean and efficient game logic using C#, the primary language used in Unity development.

Game Physics & Animation

Understand how to add realistic motion, collisions, and character animations using Unity’s physics and Animator systems.

2D/3D Asset Integration

Import and manage graphics, models, sounds, and animations to enhance your game’s visual and auditory experience.

UI/UX for Games

Design intuitive and responsive game interfaces including menus, HUDs, and player feedback systems.

Version Control with Git

Collaborate effectively and manage your game projects using Git and GitHub.

Build & Deployment

Deploy your games across multiple platforms including desktop, mobile, and web with Unity’s multi-platform support.

Complementary Workshops

Git Management

Agile Project Management

Agile Project Management

Team Building

Personality Development

Interview Preparation

Course Information

Course Intakes

1st January

1st February

1st March

1st April

1st May

1st June

1st July

1st August

1st September

1st October

1st November

1st December

Entry Criteria

  • Familiarity with basic programming concepts (preferably in C#, Java, or JavaScript) is helpful but not mandatory.
  • Ability to work in Group
  • If a potential student’s first language is not English, they must also reach the English Language requirements of either any one of the following - IELTS 5.5 or NCC Test or GCE “O” Level English C6.
  • Have access to personal laptop

Course Highlights

  • Hands-on Sessions
  • Project-based Learning
  • Live or Offline Capstone Project
  • Real world development experience
  • Industry Mentors
  • Interactive Teaching Methodologies

Evaluation Criteria

  • 18 Coding exercises
  • 5 Assignments
  • 5 Quizzes
  • Capstone Project
  • Group activities
  • Presentations

Learning Objectives

  • Navigate and use the Unity Editor to design, build, and optimise games efficiently.
  • Learn the fundamental concepts of game design, including game mechanics, level design, and player experience.
  • Write clean, efficient scripts in C# to create game logic, player interactions, and game mechanics.
  • Build both 2D and 3D games using Unity’s built-in tools, asset store, and custom assets.
  • Apply physics principles and animate objects to bring your game worlds to life with smooth and realistic movement.
  • Enhance player immersion by integrating sound effects, background music, and visual effects into your games.
  • Create intuitive and engaging user interfaces, including menus, buttons, health bars, and in-game displays.
  • Export and deploy your games to different platforms, such as PC, mobile, and web.
  • Use Git for version control to collaborate with other developers and manage your game projects effectively.
  • Gain the skills and knowledge needed to start a professional career in the game development industry.

Weekday Batches

  • Batch 01Weekday Batches (09:00 AM – 10:00 AM)
  • Batch 02Weekday Batches (10:00 AM – 11:00 AM)
  • Batch 03Weekday Batches (11:00 AM – 12:00 PM)
  • Batch 04Weekday Batches (12:00 PM – 01:00 PM)
  • Batch 05Weekday Batches (01:00 PM – 02:00 PM)
  • Batch 06Weekday Batches (02:00 PM – 03:00 PM)
  • Batch 07Weekday Batches (03:00 PM – 04:00 PM)
  • Batch 08Weekday Batches (04:00 PM – 05:00 PM)
  • Batch 09Weekday Batches (05:00 PM – 06:00 PM)
  • Batch 10Weekday Batches (06:00 PM – 07:00 PM)
  • Batch 11Weekday Batches (07:00 PM – 08:00 PM)

Weekend Batches

  • Batch 01Weekend Batches (08:00 AM – 09:00 AM)
  • Batch 02Weekend Batches (09:00 AM – 10:00 AM)
  • Batch 03Weekend Batches (10:00 AM – 11:00 AM)
  • Batch 04Weekend Batches (11:00 AM – 12:00 PM)
  • Batch 05Weekend Batches (05:00 PM – 06:00 PM)
  • Batch 06Weekend Batches (06:00 PM – 07:00 PM)

Hands-on Workshops

Interview Preparation

CV Preparation

Personality Development

LARRY

Enrol in LSET’s Game Development with Unity course to master the essential tools and techniques in creating immersive 2D and 3D games.

Course Content

Browse the LSET interactive and practical curriculum

Introduction to Unity

>> Overview of Unity Engine and Interface >> Installing and Setting Up Unity >> Navigating the Unity Editor >> Project Structure in Unity
>> Understanding Scenes, GameObjects, and Components

C# for Game Development (Add-On)

>> Introduction to C# Programming >> Variables, Data Types, and Control Structures >> Functions and Methods >> Classes and Objects
>> Unity Scripting Basics >> Event Handling and Input Management

2D Game Development

>> Setting Up a 2D Game Project >> Working with Sprites and Animations >> 2D Physics in Unity >> Player Movement and Controls
>> Handling Collisions and Triggers >> Building a 2D Game Environment

3D Game Development

>> Setting Up a 3D Game Project >> Working with 3D Models and Assets >> 3D Physics and Collisions >> Camera Setup and Movement
>> Lighting and Shadows in 3D Games >> Building 3D Game Environments

Game Physics and Mechanics

>> Rigidbodies and Forces in Unity >> Implementing Jumping, Gravity, and Movement >> Character Controllers for Player Movement >> Interacting with Objects: Physics-based Movement
>> Customizing Physics Settings for Realism

Animations and Effects

>> Working with Unity’s Animator >> Creating and Managing 2D/3D Animations >> Animation States and Transitions >> Particle Systems for Visual Effects
>> Sound and Music Integration >> Creating and Implementing Character Animations

Game User Interface (UI) Design

>> Introduction to UI in Unity >> Designing Menus, HUDs, and Buttons >> Handling User Inputs and Controls >> Creating Score, Health, and Progress Bars
>> Implementing UI Elements for Game Flow

Scripting for Game Interactions

>> Implementing Game Logic with C# >> Player and Enemy Interactions >> Quest and Dialogue Systems >> Game Objectives and Win/Loss Conditions
>> Score Tracking and Level Progression

Cross-Platform Development and Deployment

>> Unity Build Settings for Different Platforms >> Mobile Game Development: Android and iOS >> Exporting Games for PC and Consoles >> WebGL Deployment for Browser-Based Games
>> Optimising Games for Multiple Devices

Debugging and Optimisation

>> Debugging Techniques in Unity >> Performance Profiling and Optimisation >> Managing Game Resources Efficiently >> Best Practices for Reducing Latency and Lag
>> Memory Management and Asset Optimisation

Version Control with Git

>> Introduction to Git and GitHub >> Version Control in Game Development Projects >> Collaborating with Teams Using Git >> Managing Game Assets and Code with Git

Final Project

>> Planning and Designing a Complete Game >> Developing the Game from Start to Finish >> Game Testing and Debugging >> Polish and Deployment of the Final Game
>> Showcase and Portfolio Development

*Modules of our curriculum are subject to change. We update our curriculum based on the new releases of the libraries, frameworks, Software, etc. Students will be informed about the final curriculum in the course induction class.

Having Doubts?

Contact LSET Counsellor

We love to answer questions, empower students, and motivate professionals. Feel free to fill out the form and clear up your doubts related to our Game Development with Unity Course

Best Career Paths

Unity Game Developer

Design and develop engaging 2D and 3D games using the Unity engine and C#. Work on gameplay mechanics, physics, and interactive features for mobile, PC, or console platforms.

Mobile Game Developer

Build games specifically for Android and iOS using Unity’s cross-platform capabilities. Optimise performance and UI for touchscreen devices and app stores.

Gameplay Programmer

Focus on writing code that brings game elements to life, player controls, enemy AI, and interactive environments, ensuring smooth and responsive gameplay experiences.

Game Designer

Create concepts, rules, levels, and game mechanics. Collaborate with artists and developers to bring the vision of the game to life from idea to execution.

Technical Artist

Bridge the gap between art and programming. Optimise graphics, create shaders, and ensure art assets work efficiently within the Unity engine.

XR Developer (AR/VR)

Develop immersive experiences using Unity for virtual reality (VR) and augmented reality (AR). Design applications for education, training, and entertainment using emerging technologies.

Top Companies Hiring DevOps Engineer

Amazon

Amazon

Accenture

Accenture

IBM

IBM

Capgemini

Capgemini

WIPRO

Wipro

Oracle

Oracle

Faculties & Mentors

Mayur Ramgir

Mayur Ramgir

Mentor Panel

Bruno LSET Mentor

Bruno Bossola

Overview

The Game Development with Unity course is thoughtfully designed to introduce learners to the dynamic and ever-evolving world of game development. Unity is a powerful and widely used game engine that allows creators to design immersive 2D, 3D, and XR (AR/VR) experiences with ease. With its rich feature set and cross-platform capabilities, Unity is the preferred tool for both indie developers and major studios alike.

This course provides a structured and hands-on learning experience that equips participants with the practical skills and knowledge needed to build interactive, visually stunning games from scratch. Through real-world projects and step-by-step guidance, learners will gain confidence in designing, scripting, testing, and publishing games using Unity and C#.

Why Learn Game Development with Unity?

Mastering Unity opens up exciting creative and career opportunities. Here’s why this skill is worth pursuing:
  • Industry Standard Tool: Unity is used by millions of developers globally and powers games across PC, mobile, consoles, and VR/AR platforms.
  • Cross-Platform Game Creation: Build once and deploy your game to multiple devices with minimal effort.
  • In-Demand Skills: Game development, especially with Unity, is a highly marketable skill across entertainment, education, and simulation industries.
  • Creative Freedom: Bring your ideas to life with intuitive tools for game physics, animation, UI design, and more.
  • Strong Community Support: Access a vast library of assets, documentation, and community forums to support your learning journey.
  • Portfolio Development: Build real games and interactive projects to showcase in your professional portfolio.

Who Should Apply for This Course?

The Game Development with Unity course is perfect for individuals who are passionate about creating games and interactive experiences. Whether you are a beginner or an experienced developer, this course suits:
  • Aspiring game developers seeking to build their first 2D or 3D game.
  • Developers looking to switch to Unity from another platform or engine.
  • Artists and designers interested in building interactive content.
  • Students and professionals aiming to enter the gaming industry.
  • Educators and AR/VR developers exploring game mechanics for learning tools.

This course is your stepping stone to mastering Unity and launching a successful journey in game development.

The Course Provides Shared Expertise by

LSET Trainers

LSET Trainers

Industry Experts

Industry Expert

Top Employers

Top Employers

Skills You will Gain

  • Unity Engine
  • 2D Game Development
  • 3D Game Development
  • Game Physics
  • C# Programming
  • Game UI Design
  • Scene Building
  • Lighting & Animation
  • Game Asset Integration
  • Cross-Platform Game Deployment
  • AR/VR Development
  • Game Scripting
  • Player Input Systems
  • Collision Detection
  • Game Debugging
  • Visual Effects (VFX)
  • Audio Integration
  • Game Optimisation
  • Level Design
  • Game Testing & Iteration
  • C# Scripting for Games

Complete Learning Experience

This course provides a hands-on, guided learning experience to help you learn the fundamentals practically.
  • We constantly update the curriculum to include the latest releases and features.
  • We focus on teaching the industry's best practices and standards.
  • We let you explore the topics through guided hands-on sessions.
  • We provide industry professional mentor support to every student.
  • We give you an opportunity to work on real world examples.
  • Work with hands-on projects and assignments.
  • We help you build a technical portfolio that you can present to prospective employers.

Reasons to Choose LSET

  • Interactive live sessions by industry expert.
  • Practical classes with project-based learning with hands-on activities.
  • International learning platform to promote collaboration and teamwork.
  • Most up-to-date course curriculum based on current industry demand.
  • Gain access to various e-learning resources.
  • One-to-one attention to ensure maximum participation in the classes.
  • Lifetime career guidance to get the students employed in good companies.
  • Free lifetime membership to the LSET Alumni Club

What Will Be Your Responsibilities?

  • Work creatively in a problem-solving environment.
  • Ask questions and participate in class discussions.
  • Work on assignments and quizzes promptly.
  • Read additional resources on the course topics and ask questions in class.
  • Actively participate in team projects and presentations.
  • Work with the career development department to prepare for interviews
  • Respond promptly to the instructors, student service officers, career development officers, etc.
  • And most importantly, have fun while learning at LSET.
Your Responsibilities

What Will Be Your Responsibilities?

  • Work creatively in a problem-solving environment.
  • Ask questions and participate in class discussions.
  • Work on assignments and quizzes promptly.
  • Read additional resources on the course topics and ask questions in class.
  • Actively participate in team projects and presentations.
  • Work with the career development department to prepare for interviews
  • Respond promptly to the instructors, student service officers, career development officers, etc.
  • And most importantly, have fun while learning at LSET.
Your Responsibilities

Capstone Project

LSET gives you an opportunity to work on the real world project which will greatly help you to build your technical portfolio

Project Topic: Online Banking

London has been a leading international financial centre since the 19th century. In recent years, London has seen many FinTech start-ups and significant innovations in the banking sector. This project aims to introduce students to the financial industry and technologies used to handle billions of daily transactions. As part of this project, students will learn the current technological advances and build up their knowledge to start a simple banking application. This application uses agile project management practices to build basic functionality. Students will be presented with user stories to create the initial project backlog. Students need to enhance this backlog by adding more relevant user stories and working on them.

LSET emphasises project-based learning as it allows the students to master the course content by going through near real-world work experience. LSET projects are carefully designed to teach the industry-required skills and mindset. It motivates the students on various essential aspects like learning to work in teams, improving communication with peers, taking the initiative to look for innovative solutions, enhancing problem-solving skills, understanding the end user requirements to build user-specific products, etc.

Capstone Projects build students’ confidence in handling projects and applying their newly learned skills to solve real-world problems. This allows the students to reflect upon their learning and find the opportunity to get the most out of the course. Learn more about Capstone Projects here.

Learning Outcome

  • Students will learn to work in an agile environment
  • Students will learn the agile project management terms used in the industry, like product backlog, user stories, story points, epics, etc.
  • Students will learn to use a Git repository and understand the concepts like commit, pull, push, branch, etc.
  • Students will learn to communicate in a team environment and effectively express their ideas.

Guidance and Help

A dedicated project coordinator who can mentor students on the process will be assigned to this project. Students can also avail of the instructor’s hours as and when needed. LSET may get an industry expert with subject-specific experience to help students understand the industry and its challenges.

Execution Process

This project will be carried out in steps. Each step teaches students a specific aspect of the subject and development paradigm. Following are the steps students will follow to complete this project.

Step 1: Project Introduction Self Study [6 days]

In the first step, students will learn about the financial industry and review the project introduction documentation to build up the subject knowledge. This is a self-learning stage; however, instructor hours are available if required.

Step 2: Project Build-up and Environment Setup [2 days]

In this step, students are required to follow the project guide to set up the development environment. The project document guides students to find and connect to the LSET Git repository and install the necessary libraries or tools.

Step 3: Product Backlog and Sprint Planning [2 days]

In this step, students will use the existing product backlog and enhance it per their project scope. Students can seek help from the project coordinator and the instructor. The project coordinator will help students do sprint planning and assign story points to the stories. This process is meant to give students real-world work environment experience. Students can consider this a mock exercise on agile project management practices.

Step 4: User Stories Execution and Development [12 days]

Students will work on the user stories identified in the Step 3 process in this step. Students will write code and algorithms to complete the development objectives. The project coordinator will be available to help students to guide them on the development and answer any questions they may have. Students can also discuss this with the instructor.

Step 5: Testing, Deployment and Completion [5 days]

In this step, students will test and deploy the application to the cloud environment. Students will experience the deployment process in the cloud and learn the best practices. After the successful deployment, students will present their project to the instructor and the external project reviewer. Feedback will be given to the students. Students will have one week to work on the feedback and submit the final copy of the project, which will be sent to the external examiner for evaluation.

Project Presentation

LSET emphasises preparing students for the work environment by allowing them to learn the required soft skills. After completing the project, students must present their work to the instructor and an invited project reviewer panel. Please note that the assigned external examiner will not be part of this panel and hence will not know about the students. This ensures an unbiased assessment by the external examiner. This exercise aims to allow students to experience an environment they may face in their actual job. Also, it gives them a chance to get feedback from industry experts who can guide students on various parts of the project. This will help students to learn and fix anything they find necessary in their project. This ensures quality output and allows students to learn about industry requirements.

The instructor and the project reviewer panel will assess the students on the following;

Project Repository on GitHub [10 points]: The instructor will ensure that the students have uploaded the project repository to the LSET’s GitHub account per the guidelines in the project requirement documentation. Full points will be awarded if the repository is appropriately set up per the instructions.

Presentation Skills [20 points]: Students must present their work in the given timeframe. Full points will be awarded if students cover everything needed to deliver their work in the given timeframe.

Communication Skills [20 points]: Students must present their work in a manner understandable by all the participants. More focus will be given to how students communicate, not the language. Full points will be awarded if students can share their work correctly.

Evaluation Criteria

LSET promotes a transparent and unbiased evaluation process. All the external examiners will follow a set process to grade students. No student’s personal or identifying information will be shared with the external examiners, so they will not know about the person they are grading. They will only get the project files and grading guidelines to follow. This will ensure equal quality standards across the institute.

Following are some critical areas the LSET external examiners will be grading on.

Project Documentation [10 points]: Project documentation is filed correctly with the information which can be used to understand the project work. Students can use the supplied project documentation template to fill up the data. External examiner to confirm if all the information is filled up. Full points will be awarded if all the sections are covered.

Project Structure [10 points]: Students must follow the proper structure while developing their projects. This structure is being taught and covered in the project requirement documentation. External examiner to confirm if the project files are correctly structured. Full points will be awarded if the structure meets the given guideline.

Solves Basic Problem [50 points]: Students must ensure that they implement all the requirements in the project documentation. External examiner to confirm if the project solves the given problem. Full points will be awarded if the students include everything asked in the project requirement.

Innovation [20 points]: Students are encouraged to bring new ideas into their development. They can improve the design, use new design patterns, code with a better coding style, or add a feature. External examiner to confirm if the students have added more than the requirement to improve the design or solution. The new addition must include a new feature and should not be similar to the requirements given. Full points will be awarded if the external examiner finds an innovation or see students going beyond the asked requirements.

Best Practices [20 points]: Students must follow the best practices in their development. This will help them to become a quality resource for their prospective employer. External examiner to confirm if the supplied best practices are followed in the project. Full points will be awarded if the best practices are properly implemented.

Performance Consideration [20 points]: Students must consider performance while working on their projects. Performance is one of the critical industry requirements. External examiner to confirm if the student thought the performance improvements in the project. Full points will be awarded if the external examiner sees efforts taken to consider performance aspects in the development.

Security Structure [20 points]: Students need to consider the security aspect If applicable in the design and development. External examiner to confirm if the security consideration is appropriate in this project; if it is applicable, the examiner to verify if the student has considered the security elements in the project. Full points will be awarded if the external examiner sees efforts taken to assess the security aspect of the development.

Benefits of LSET Certificate

Earning the LSET Certificate means you have demonstrated hard-working capabilities and learnt the latest technologies by completing hands-on exercises and real-world projects.

Following are some of the traits employers can trust you have built up through your course;
  • You know how to work in a team environment and communicate well.
  • You know the tools which are necessary for your desired job.
  • You know how to use the latest technologies to develop technologically advanced solutions.
  • You have developed problem-solving skills to navigate complex problem scenarios and find the right solutions.
  • You are now ready to take on the challenge and help your prospective employer to build the desired solutions.
Benefits of LSET Certificate
What to expect after completing the course

What to expect after completing the course?

After earning your certificate from LSET, you can join the LSET’s Alumni club. There are countless benefits associated with the Alumni Club membership. As a member of LSET Alumni, you can expect the following;
  • LSET to hold your hand to find a successful career
  • Advice you on choosing the right job based on your passion and goals
  • Connect you with industry expert for career progression
  • Provide you opportunities to participate in events to keep yourself updated
  • Provide you with a chance to contribute to the game-changing open-source projects
  • Provide you with a platform to shine by allowing you to speak at our events

Tools & Technologies You Will Learn from This Course

Unity Engine

Unity Engine

Visual Studio

Visual Studio

Git/GitHub

Unity Cloud Build

Tilemap Editor

Tilemap Editor

C# Programming Language

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Start Your Journey to Becoming a Professional Game Developer with Unity

LSET offers the perfect head start for your career in Game Development with Unity. Master industry-standard tools, build real-world projects, and unlock exciting opportunities in the gaming and interactive media industry.

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